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Category Archives: classes

More Javascript, Twine and Robotics

This Saturday we’ll be continuing our Javascript class at 4:00pm. We took a deep dive into variables last week, covering string, numeric and boolean variables and learning all sorts of things we could do with them, particularly as Javascript is loosly typed. This week we’ll be focusing on arrays, and building programs to take advantage […]

More Javascript and Twine

This Saturday at 4:00pm we’ll be continuing with the Javascript we started last week. We had a great introduction about what the language can do and what a Javascript program looked like and this week we’ll be digging deep into variables, data types and some important fundamentals. This will be followed by the Roblox Advanced […]

Space Junk, lots of Tech and a brand new Javascript class

This Saturday we’ll holding our final Scratch class of this season at 4:00pm, one called Space Junk, which I believe might be the first time we’re doing this project. It’s a good one to end the course with, as it brings together a number of concepts learnt in a fun way and means everyone has […]

Clone Wars, Roblox, WordPress, Alexa and much more

This Saturday at 16:00 we’ll be running our penultimate Scratch session of this term, a session called Clone Wars where the class will be creating a shoot-em-up using all the things they have learnt in Scratch so far. As with all our sessions, it’s great fun with lots to learn. At 17:00 we’ll be continuing […]

Dodgeball, Roblox and Cybersecurity

This Saturday, we’ll be running our Scratch class as usual at 16:00. This week we’ll be following a project called Dodgeball, which involves creating a platform-based game, complete with obstacles and baddies. It’s good fun, and the class is bound to learn lots of new things. This will be followed by Advanced Roblox Scripting at […]

Flappy Parrot and more Roblox

This Saturday at 4:00pm the Scratch group will be working on an old favourite: Flappy Parrot! It’s a take on the famous Flappy Bird game, but using Scratch. The project uses collision detection, simulates a physics engine and cloning as a way of instantiating new objects through the lifetime of game. They’re concepts we’ve introduced in […]

Welcome to 2018 – Starting with a Memory Game

Welcome to 2018, a New Year and one in which we’d love to get everyone coding! We’re starting this year with the continuation of our Scratch class, which is now half-way through the sessions we have prepared. Last week the class put together a boat race and we still have a number of handouts available. […]

Boat Race and getting ready for 2018

We’re getting ready for our last Scratch session of the year, a project called Boat Race. In this session we start using Scratch to introduce game mechanics, creating a race against a clock complete with obstacles and power-ups. Like the previous Scratch projects it’s lots of fun and a great way to learn to code. […]

Scratching out a Paint Box and lots more

This Saturday the Scratch class will be building a Paint Box. It’s the next in our series and introduces the concept of cross-object communication. Each of our Scratch lessons builds on the previous one and introduces new ideas. It’s all done in a gentle way, and Code Club students are introduced to how to program […]

Get your computer chatting .. and let’s make some stuff!

Last week the Scratch team built a great Ghostbusters projects and we have more of the same this week.  Our Scratch session this Saturday will be dedicated to building a Chatbot. This introduces our class to decision trees and does so in a fun way. They will be using a sprite with multiple costumes which […]